| Class | PeerConnections |
| In: |
daimoku-server/peerconnections.rb
|
| Parent: | Object |
Manages all CharacterProxy objects so that messages can be sent to all or some sockets
CharacterProxy objects are stored in a hash, using the SessionID as the key
The Architect is not part of the peer connections, therefore the Architect does not get socket communications from the Players.
Removes the CharacterProxy that is represented by the characterproxy‘s sessionid