| Path: | daimoku-server/peerconnections.rb |
| Last Update: | Thu Sep 16 16:58:26 -0500 2010 |
Manages all CharacterProxy objects so that messages can be sent to all or some sockets
CharacterProxy objects are stored in a hash, using the SessionID as the key
The Architect is not part of the peer connections, therefore the Architect does not get socket communications from the Players.